MUDBORNE GAME OPçõES

Mudborne Game Opções

Mudborne Game Opções

Blog Article



The world is split up into seis main regions, the area shown in the demo is the first region of the full-game and acts as the tutorial region of sorts! Once you leave this region the game opens up, allowing you to explore multiple areas at your own pace, in any order you see fit.

For example, if you place cultivators in the water outside the Carpenter's Shop for easy access in the waking world, only mushrooms capable of growing in water will spawn in the cultivators.

It originally started as a gamejam entry for FletchFest 2023, with the theme of ‘pond’. Ell had always joked about ‘what if APICO but frog?’ before, and this seemed a perfect opportunity to play with the concept and how to take things in a new direction.

In the demo there’s only a few mushrooms just to ease people into the trait modifications, but there's a lot more strange mushrooms to find in the full-game with some challenging modifications to master!

Mudborne is being created by ellraiser, one half of the indie-dev studio, TNgineers. A spiritual successor of sorts to APICO, Mudborne instead focuses on genetic manipulation and generational puzzles to create and discover all sorts of frog species, with experimentation being encouraged.

It originally started as a gamejam entry for FletchFest 2023, with the theme of ‘pond’. Ell had always joked about ‘what if APICO but frog?’ before, and this seemed a perfect opportunity to play with the concept and how to take things in a new direction.

Mushrooms are the key component to changing the traits of the frogs you're breeding as you pass through generations by way of the magic muds you include in the nursery with the frogspawn eggs, so if you need to change a specific trait, be sure you've got the right kind of magic mud in as the tadpoles form. If not, you'll need to try again with a new bunch of frogborne eggs and a new batch of mud.

Now that you’ve had a taste of the new demo’s bugs, here’s what you'll discover in the full game!

You’ll need to explore all the regions and meet up with the different members of the salvage team to work on fixing their problems and restoring each part of the pond, from clearing the algae that’s taken over the kindergarten pools, to draining the flooding of the residential district.

Development was started in 2021 on and off alongside APICO, once APICO was finally released focus shifted fully to getting a demo finished. In 2023 Mudborne Game the game was moved to the LOVE engine, and a demo was released in the fall. Download Assets Development + Art ellraiser

In the mud on cold nights, with a Heater and a high Umbrage frog as well as a Dehydratior with a low Saturation frog nearby.

Mudborne is being created by ellraiser, one half of the indie-dev studio, TNgineers. A spiritual successor of sorts to APICO, Mudborne instead focuses on genetic manipulation and generational puzzles to create and discover all sorts of frog species, with experimentation being encouraged.

I introduce ancestry towards the end of the spawning pools - I didn’t want to have things too complex just for the demo/tutorial region, but in the full game there’ll be a lot more advanced frogs requiring some clever magic mud across several generations to form.

Through the genetic keys of new species you must unlock the paths between the waking & dreaming worlds, and embark on a journey to restore lost populations.

There’s other bits that I don’t want to spoil, but I think that should give you a good idea of what to expect!

Report this page